setPylonsPriority: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Arma 3 ([^ACHJKLMTZ|])([^|]+)\]\]" to "Arma 3: $1$2") |
m (Text replacement - "|gr1= Vehicle Loadouts" to "|gr1= Pylons") |
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Line 5: | Line 5: | ||
|1.70 | |1.70 | ||
|gr1= | |gr1= Pylons | ||
| Overrides default pylons priorities | | Overrides default pylons priorities |
Revision as of 09:17, 4 May 2021
Description
- Description:
- Description needed
- Groups:
- Pylons
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object
- [priority pylon 1, priority pylon 2,..., priority pylon n] : Array
- Return Value:
- Return value needed
Examples
- Example 1:
(vehicle player) setPylonsPriority [0,1,2,3,4,5,5,4,3,2,1,0];
Additional Information
- See also:
- Arma 3: Vehicle LoadoutsgetCompatiblePylonMagazinesgetPylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonLoadout
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note