CryLegend – User talk

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m (Text replacement - "ArmA 3" to "Arma 3")
m (removed links to hintC structured text and hintC array)
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::::Display '''72''' seems to work on [[hintC array]] only. Dont assume they are the same thing. --[[User:Benargee|Benargee]] ([[User talk:Benargee|talk]]) 07:40, 18 March 2015 (CET)
::::Display '''72''' seems to work on [[hintC array]] only. Dont assume they are the same thing. --[[User:Benargee|Benargee]] ([[User talk:Benargee|talk]]) 07:40, 18 March 2015 (CET)
:::::I don't think this is for hintC array only, [https://github.com/CryLegend/Altis-Life/commit/25573fea1b82d57829c2cfbd7eb75bf7d2e068c4 look at my commit]. This may be related with the title before hintC. [[User:CryLegend|CryLegend]] ([[User talk:CryLegend|talk]]) 07:44, 18 March 2015 (CET)
:::::I don't think this is for hintC array only, [https://github.com/CryLegend/Altis-Life/commit/25573fea1b82d57829c2cfbd7eb75bf7d2e068c4 look at my commit]. This may be related with the title before hintC. [[User:CryLegend|CryLegend]] ([[User talk:CryLegend|talk]]) 07:44, 18 March 2015 (CET)
::::::Ok 72 also works on [[hintC text]]. Super simple way to find out is run this code before running hintC :<code>0 spawn {while {true} do {player sidechat str alldisplays; uisleep 1;};}</code> You will see what display numbers appear in the array after you close the hint.
::::::Ok 72 also works on [[hintC]]. Super simple way to find out is run this code before running hintC :<code>0 spawn {while {true} do {player sidechat str alldisplays; uisleep 1;};}</code> You will see what display numbers appear in the array after you close the hint.
:::::::allDisplays, this was what I was looking for, thanks! [[User:CryLegend|CryLegend]] ([[User talk:CryLegend|talk]]) 10:13, 18 March 2015 (CET)
:::::::allDisplays, this was what I was looking for, thanks! [[User:CryLegend|CryLegend]] ([[User talk:CryLegend|talk]]) 10:13, 18 March 2015 (CET)
::::::::As [[User:Benargee|Benargee]] pointed out, 72 is for array version, 57 is for text version, this is why I said what I said, you need to test it and not just look in config as people who visit wiki expect working examples. Thanks for understanding [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 12:29, 18 March 2015 (CET)
::::::::As [[User:Benargee|Benargee]] pointed out, 72 is for array version, 57 is for text version, this is why I said what I said, you need to test it and not just look in config as people who visit wiki expect working examples. Thanks for understanding [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 12:29, 18 March 2015 (CET)
:::::::::This is not related with array or text (please look my commit and the last Benargee's message) [[User:CryLegend|CryLegend]] ([[User talk:CryLegend|talk]]) 21:48, 18 March 2015 (CET)
:::::::::This is not related with array or text (please look my commit and the last Benargee's message) [[User:CryLegend|CryLegend]] ([[User talk:CryLegend|talk]]) 21:48, 18 March 2015 (CET)
::::::::::You are referring to this format [[hintC_structuredText]], it indeed uses 72. The one you edited before uses 57. [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 22:56, 18 March 2015 (CET)
::::::::::You are referring to this format [[hintC]], it indeed uses 72. The one you edited before uses 57. [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 22:56, 18 March 2015 (CET)
:::::::::::Ok thanks for the info :) [[User:CryLegend|CryLegend]] ([[User talk:CryLegend|talk]]) 21:48, 18 March 2015 (CET)
:::::::::::Ok thanks for the info :) [[User:CryLegend|CryLegend]] ([[User talk:CryLegend|talk]]) 21:48, 18 March 2015 (CET)

Revision as of 22:57, 12 May 2021

hint_c

Please test your edits first Killzone Kid (talk) 00:20, 18 March 2015 (CET)

These edits works for me, do you use latest Arma 3 version? CryLegend (talk) 06:50, 18 March 2015 (CET)
Just tested A3 (stable) 1.40.129533: Display 72 (yours) doesnt work for me, 57 (original) does. Same results in SP & MP.
display 57 is listed as RscDisplayHintC. Display 72 is listed as RscDisplayHintCEx. --Benargee (talk) 07:30, 18 March 2015 (CET)
For me, 57 worked for a long time until an update broke it. Maybe this is related with title hintC text version? Will try that soon. Sorry for the fail :p CryLegend (talk) 07:37, 18 March 2015 (CET)
Display 72 seems to work on hintC array only. Dont assume they are the same thing. --Benargee (talk) 07:40, 18 March 2015 (CET)
I don't think this is for hintC array only, look at my commit. This may be related with the title before hintC. CryLegend (talk) 07:44, 18 March 2015 (CET)
Ok 72 also works on hintC. Super simple way to find out is run this code before running hintC :0 spawn {while {true} do {player sidechat str alldisplays; uisleep 1;};} You will see what display numbers appear in the array after you close the hint.
allDisplays, this was what I was looking for, thanks! CryLegend (talk) 10:13, 18 March 2015 (CET)
As Benargee pointed out, 72 is for array version, 57 is for text version, this is why I said what I said, you need to test it and not just look in config as people who visit wiki expect working examples. Thanks for understanding Killzone Kid (talk) 12:29, 18 March 2015 (CET)
This is not related with array or text (please look my commit and the last Benargee's message) CryLegend (talk) 21:48, 18 March 2015 (CET)
You are referring to this format hintC, it indeed uses 72. The one you edited before uses 57. Killzone Kid (talk) 22:56, 18 March 2015 (CET)
Ok thanks for the info :) CryLegend (talk) 21:48, 18 March 2015 (CET)