get3DENIconsVisible: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
|arma3 | |game1= arma3 | ||
|1.56 | |version1= 1.56 | ||
|gr1= Eden Editor | |gr1= Eden Editor | ||
| | |descr= Gets visibility state of [[Eden Editor]] icons. | ||
| '''get3DENIconsVisible''' | |s1= '''get3DENIconsVisible''' | ||
| [[Array]] | |||
* showScene: [[Boolean]] - | |r1= [[Array]] - In format [showMap, showScene] | ||
* showMap : [[Boolean]] - | * showScene: [[Boolean]] - Visibility in the scene | ||
* showMap : [[Boolean]] - Visibility in the map | |||
|x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code> | |x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code> | ||
| | |seealso= [[set3DENIconsVisible]] [[set3DENLinesVisible]] [[get3DENLinesVisible]] | ||
[[set3DENIconsVisible]] | |||
[[set3DENLinesVisible]] | |||
[[get3DENLinesVisible]] | |||
}} | }} |
Revision as of 10:42, 19 May 2021
Description
- Description:
- Gets visibility state of Eden Editor icons.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENIconsVisible
- Return Value:
- Array - In format [showMap, showScene]
Examples
- Example 1:
if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};
Additional Information
Notes
-
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