BIS fnc isCurator: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
(updated description and formatting) |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|1.16 | |version1= 1.16 | ||
|gr1= Curator | |gr1= Curator | ||
| | |descr= Returns if given object is curator logic. Despite the misleading name this does not check if a player has access to Zeus. It just check if the given object's simulation is of type "curator". | ||
|s1= | |s1= object call [[BIS_fnc_isCurator]] | ||
|p1= object: [[Object]] - Object which should be checked | |p1= object: [[Object]] - Object which should be checked | ||
| [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code> [[player]] [[call]] [[BIS_fnc_isCurator]];</code> | |x1= <code> [[player]] [[call]] [[BIS_fnc_isCurator]];</code> |
Revision as of 09:08, 28 May 2021
Description
- Description:
- Returns if given object is curator logic. Despite the misleading name this does not check if a player has access to Zeus. It just check if the given object's simulation is of type "curator".
- Execution:
- call
- Groups:
- Curator
Syntax
- Syntax:
- object call BIS_fnc_isCurator
- Parameters:
- object: Object - Object which should be checked
- Return Value:
- Boolean
Examples
- Example 1:
player call BIS_fnc_isCurator;
Additional Information
- See also:
- Arma 3: Curator
Notes
-
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