setOxygenRemaining: Difference between revisions

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| arma3
|game1= arma3
 
|version1= 0.50
|0.50


|gr1= Object Manipulation
|gr1= Object Manipulation


| Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1.
|descr= Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1.


| unit '''setOxygenRemaining''' value
|s1= unit '''setOxygenRemaining''' value


|p1= unit: [[Object]]
|p1= unit: [[Object]]
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|p2= value: [[Number]]
|p2= value: [[Number]]


| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[player]] '''setOxygenRemaining''' 0; // Drowns player</code>
|x1= <code>[[player]] '''setOxygenRemaining''' 0; // Drowns player</code>

Revision as of 17:32, 9 June 2021

Hover & click on the images for description

Description

Description:
Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1.
Groups:
Object Manipulation

Syntax

Syntax:
unit setOxygenRemaining value
Parameters:
unit: Object
value: Number
Return Value:
Nothing

Examples

Example 1:
player setOxygenRemaining 0; // Drowns player

Additional Information

See also:
getOxygenRemaining

Notes

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