BIS fnc setCuratorCamera: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{RV|type=function | arma3 |1.16 " to "{{RV|type=function |game1= arma3 |version1= 1.16 ") |
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|exec= spawn |= Executio | |exec= spawn |= Executio | ||
| [[Boolean]] [[true]] when done | |r1= [[Boolean]] [[true]] when done | ||
|x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code> | |x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code> |
Revision as of 18:42, 9 June 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Curator
Syntax
- Syntax:
- Syntax needed
- Parameters:
- camPos: Position - (Optional, default getPosATL curatorCamera) Position, for supported types see BIS_fnc_position
- targetPos: Array, Position or Object - (Optional, default vectorDir curatorCamera) Vector dir or target object/position
- time: Number or Boolean - (Optional, default 0) Commit time or true to calculate time automatically
- Return Value:
- Boolean true when done
Examples
- Example 1:
[nil,player,5] spawn BIS_fnc_setCuratorCamera;
Additional Information
- See also:
- Arma 3: CuratorcuratorCamera
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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