getOxygenRemaining: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
Lou Montana (talk | contribs) m (Text replacement - "\|" to "|") |
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|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|r1= [[Number]] | |||
|x1= <code>_oxygen = [[getOxygenRemaining]] player; | |||
</code> | </code> | ||
Revision as of 10:32, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
_oxygen = getOxygenRemaining player;
Additional Information
- See also:
- setOxygenRemaining
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 24, 2014 - 23:43 (UTC)
- Benargee
- Unit will die instantly at 0 oxygen unlike some other games that permit a certain amount of time after oxygen is depleted.