addBackpackGlobal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<br><br> {{Feature" to "{{Feature") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|x1= <code>[[player]] [[addBackpackGlobal]] "B_AssaultPack_khk";</code> | |x1= <code>[[player]] [[addBackpackGlobal]] "B_AssaultPack_khk";</code> | ||
Revision as of 19:53, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object - soldier
- backpack: String - backpack class name
- Return Value:
- Return value needed
Examples
- Example 1:
player addBackpackGlobal "B_AssaultPack_khk";
- Example 2:
_unit spawn { if (!isNull backpackContainer _this) then { removeBackpackGlobal _this; waitUntil { isNull backpackContainer _this }; }; _this addBackpackGlobal "B_AssaultPack_khk"; waitUntil { !isNull backpackContainer _this }; backpackContainer _this addMagazineCargoGlobal ["30Rnd_556x45_Stanag",5]; };
Additional Information
- See also:
- addBackpackbackpackContainerfirstBackpackunitBackpackbackpackbackpackCargogetBackpackCargobackpackItemsaddBackpackCargoaddBackpackCargoGlobalremoveBackpackclearBackpackCargoclearBackpackCargoGlobalclearAllItemsFromBackpackloadBackpackbackpackSpaceForcanAddItemToBackpackaddItemToBackpackremoveItemFromBackpackeveryBackpack
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note