actionKeysNamesArray: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
||
Line 38: | Line 38: | ||
|r2= [[Array]] of [[String|Strings]] | |r2= [[Array]] of [[String|Strings]] | ||
|x1= <code>_actionList = [[actionKeysNamesArray]] "ReloadMagazine";</code> | |x1= <code>_actionList = [[actionKeysNamesArray]] "ReloadMagazine";</code> | ||
Revision as of 19:53, 10 June 2021
Description
- Description:
- Returns a list of button names assigned to the given user action. You can find the action names in config class ControllerSchemes or user action names.
- Groups:
- Interaction
Syntax
- Syntax:
- actionKeysNamesArray userAction
- Parameters:
- userAction: String - Name of the action
- Return Value:
- Array - An array of Strings
Alternative Syntax
- Syntax:
- actionKeysNamesArray [userAction, maxKeys, inputDevicePriority]
- Parameters:
- userAction: String - Name of the action
- maxKeys: Number - Maximum number of keys to return
- inputDevicePriority: String - Result sorted by inputDevicePriority with values: Template:Since
- "Mouse"
- "Keyboard"
- "Stick"
- "Gamepad"
- "Tracker"
- "Combo" (mouse and keyboard combinations)
- "Controler"sic (any controller other than mouse or keyboard)
- "Unsorted"
- Return Value:
- Array of Strings
Examples
- Example 1:
_actionList = actionKeysNamesArray "ReloadMagazine";
- Example 2:
_actionList = actionKeysNamesArray ["ReloadMagazine", 1];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note