lockCameraTo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|x1= <code>uav [[lockCameraTo]] [vehicle, [0,0]];</code> | |x1= <code>uav [[lockCameraTo]] [vehicle, [0,0]];</code> | ||
Revision as of 20:01, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Camera Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object - UAV
- target: Object or PositionASL - use objNull for unlocking
- turretPath: Array - path to the turret with required camera
- Return Value:
- Return value needed
Examples
- Example 1:
uav lockCameraTo [vehicle, [0,0]];
- Example 2:
uav lockCameraTo [objNull, [0,0]]; // unlocks the turret
Additional Information
- See also:
- camTarget camSetTarget camPrepareTarget
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 10, 2015 - 06:54 (UTC)
- Commy2
- The vehicle has to have a stabilized optic for this command to work with ASL position.