setMousePosition: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[setMousePosition]] [0.5, 0.5];</code> | |x1= <code>[[setMousePosition]] [0.5, 0.5];</code> | ||
|seealso= [[getMousePosition]], [[ctrlMapCursor]], [[reversedMouseY]] | |seealso= [[getMousePosition]], [[ctrlMapCursor]], [[reversedMouseY]] | ||
}} | }} |
Revision as of 20:12, 10 June 2021
Description
- Description:
- Moves mouse pointer to specified position on the screen. x and y could be any number, but will be clipped so mouse never leaves the screen area.
- Groups:
- GUI Control - Positioning
Syntax
- Syntax:
- setMousePosition [x, y]
- Parameters:
- x: Number - x in screen coordinates
- y: Number - y in screen coordinates
- Return Value:
- Nothing
Examples
- Example 1:
setMousePosition [0.5, 0.5];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control - Positioning