setMarkerDirLocal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>"Marker1" [[setMarkerDirLocal]] 90;</code> | |x1= <code>"Marker1" [[setMarkerDirLocal]] 90;</code> | ||
|seealso= [[setMarkerDir]] [[markerDir]] | |seealso= [[setMarkerDir]] [[markerDir]] | ||
}} | }} |
Revision as of 20:16, 10 June 2021
Description
- Description:
- Sets the orientation of the marker.
- Groups:
- Markers
Syntax
- Syntax:
- markerName setMarkerDirLocal angle
- Parameters:
- markerName: String
- angle: Number - Angle of the marker in degree
- Return Value:
- Nothing
Examples
- Example 1:
"Marker1" setMarkerDirLocal 90;
Additional Information
- See also:
- setMarkerDir markerDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.04
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Markers
- Scripting Commands: Local Effect