synchronizeObjectsAdd: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *r[0-9]= *Nothing * " to "|r$1= Nothing ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2oa | |game2= arma2oa | ||
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Add given objects to the unit's list of synchronized objects. | |descr= Add given objects to the unit's list of synchronized objects. | ||
| unit | |s1= unit [[synchronizeObjectsAdd]] objects | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
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|p2= objects: [[Array]] - An array of objects | |p2= objects: [[Array]] - An array of objects | ||
| | |r1= [[Nothing]] | ||
|x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"]; | |x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"]; | ||
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|seealso= [[synchronizeObjectsRemove]] | |seealso= [[synchronizeObjectsRemove]] | ||
}} | }} | ||
Revision as of 21:52, 10 June 2021
Description
- Description:
- Add given objects to the unit's list of synchronized objects.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit synchronizeObjectsAdd objects
- Parameters:
- unit: Object
- objects: Array - An array of objects
- Return Value:
- Nothing
Examples
- Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager", position player,[],0,"NONE"]; _acm synchronizeObjectsAdd [player];
Additional Information
- See also:
- synchronizeObjectsRemove
Notes
-
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