Bug List – ArmA: Armed Assault
Big Dawg KS (talk | contribs) |
Big Dawg KS (talk | contribs) |
||
Line 223: | Line 223: | ||
::I can confirm that this is an issue with his control setup. Left Pedal/Right Pedal (called this in the 6thSense ArmA Language Patcher v0.9 anyways) are what he was expecting. However, as a flight simmer, I must state that if you use those, the response is altogether wrong at speed.<br> | ::I can confirm that this is an issue with his control setup. Left Pedal/Right Pedal (called this in the 6thSense ArmA Language Patcher v0.9 anyways) are what he was expecting. However, as a flight simmer, I must state that if you use those, the response is altogether wrong at speed.<br> | ||
::--[[User:ColonelSandersLite|ColonelSandersLite]] | ::--[[User:ColonelSandersLite|ColonelSandersLite]] | ||
::--My controls are set up correctly, and as i said when hovering not at speed, the left and right pedals should control the tail rotor and allow the pilot when at a steady hover to rotate the aircraft not bank. --[[User:Owl|Owl]] | :::--My controls are set up correctly, and as i said when hovering not at speed, the left and right pedals should control the tail rotor and allow the pilot when at a steady hover to rotate the aircraft not bank. --[[User:Owl|Owl]] | ||
:::: There's a discussion about this on the BI Forum. I remember seeing a screenshot of someone's control configuration in English where Left Pedal/Right Pedal were different controls than Left Turn/Right Turn. Someone needs to get to the bottom of this and confirm wether or not there is actually a bug in the flight model while using pedals (also note that if BIS did it intentionally it's also not a bug but a non-feature). --[[User:BigDawgKS|Big Dawg KS]] | |||
}} | }} | ||
{{Bug priority|5| | {{Bug priority|5| | ||
Line 229: | Line 230: | ||
:The problem here is really the animation. If you watch from external view, you can see just how tiring that would be. I don't know what hat they pulled that out of but I have never, in my whole life, seen anybody who wasn't doing that funky russian dance move like that.<br> | :The problem here is really the animation. If you watch from external view, you can see just how tiring that would be. I don't know what hat they pulled that out of but I have never, in my whole life, seen anybody who wasn't doing that funky russian dance move like that.<br> | ||
:--[[User:ColonelSandersLite|ColonelSandersLite]] | :--[[User:ColonelSandersLite|ColonelSandersLite]] | ||
}} | }} | ||
Revision as of 22:24, 21 December 2006
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
Template:Bug priority Template:Bug priority
Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
AI Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Audio Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Collision Issues
Template:Bug priority Template:Bug priority Template:Bug priority
Control Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Editing & Scripting
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Island Issues
Template:Bug priority Template:Bug priority
Mission Issues
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority
Multi Player Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Dedicated Server Issues
Performance Issues
Template:Bug priority Template:Bug priority
Physics Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Realism Issues
Units/Vehicles
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Visual Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Weapons
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority