BIS fnc halo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
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|x2= <code>[<nowiki/>player, 100] call BIS_fnc_halo; {{cc|Increases the altitude of player by 100 before HALO}}</code> | |x2= <code>[<nowiki/>player, 100] call BIS_fnc_halo; {{cc|Increases the altitude of player by 100 before HALO}}</code> | ||
}} | }} | ||
[[Category:{{Name|arma2oa}}: Functions|{{uc:halo}}]] | [[Category:{{Name|arma2oa}}: Functions|{{uc:halo}}]] | ||
[[Category:{{Name|tkoh}}: Functions|{{uc:halo}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:halo}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:halo}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:halo}}]] |
Revision as of 23:12, 10 June 2021
Description
- Description:
- Makes a High Altitude Low Opening (HALO) parachute jump.
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- [unit, altitude] call BIS_fnc_halo
- Parameters:
- unit: Object - the HALO performing unit
- altitude: Number - (Optional, default 0) altitude added to the unit before HALO
- Return Value:
- Nothing
Examples
- Example 1:
[player] call BIS_fnc_halo; // Instantly parachutes the player object
- Example 2:
[player, 100] call BIS_fnc_halo; // Increases the altitude of player by 100 before HALO
Additional Information
- See also:
- See also needed
Notes
-
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