preloadSound: Difference between revisions
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{{GameCategory|ofpe|Scripting Commands}} | {{GameCategory|ofpe|Scripting Commands}} |
Revision as of 23:34, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Sounds
Syntax
- Syntax:
- Syntax needed
- Parameters:
- soundName: String
- Return Value:
- Boolean
Examples
- Example 1:
{ waitUntil {preloadSound _x}; } forEach getArray (missionConfigFile >> "CfgSounds" >> "sounds");
Additional Information
- See also:
- preloadTitleRsc
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note