removeMagazines: Difference between revisions
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|seealso= [[addMagazine]], [[magazines]], [[removeMagazine]], [[removeWeapon]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[setVehicleAmmo]] | |seealso= [[addMagazine]], [[magazines]], [[removeMagazine]], [[removeWeapon]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[setVehicleAmmo]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> |
Revision as of 23:37, 10 June 2021
Description
- Description:
- Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unitName removeMagazines magazineName
- Parameters:
- unitName: Object
- magazineName: String
- Return Value:
- Nothing
Examples
- Example 1:
player removeMagazines "30Rnd_556x45_Stanag";
Additional Information
- See also:
- addMagazinemagazinesremoveMagazineremoveWeaponremoveMagazinesTurretremoveMagazineTurretsetVehicleAmmo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory