unassignItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
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_x [[unassignItem]] [[hmd]] [[Magic Variables#x|_x]]; {{cc|Unassign (not remove) NVGs from all units. The class name of the NVG is not needed}} | _x [[unassignItem]] [[hmd]] [[Magic Variables#x|_x]]; {{cc|Unassign (not remove) NVGs from all units. The class name of the NVG is not needed}} | ||
} [[forEach]] [[allUnits]];</code> | } [[forEach]] [[allUnits]];</code> | ||
|seealso= [[assignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] | |seealso= [[assignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] | ||
}} | }} | ||
{{GameCategory|arma3|New Scripting Commands}} | {{GameCategory|arma3|New Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 09:26, 11 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing
Examples
- Example 1:
_bluforUnit unassignItem "NVGoggles"; _bluforUnit removeItem "NVGoggles"; _opforUnit unassignItem "NVGoggles_OPFOR"; _opforUnit removeItem "NVGoggles_OPFOR"; _independentUnit unassignItem "NVGoggles_INDEP"; _independentUnit removeItem "NVGoggles_INDEP";
- Example 2:
{ _x unassignItem hmd _x; // Unassign (not remove) NVGs from all units. The class name of the NVG is not needed } forEach allUnits;
Additional Information
Notes
-
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