ctrlCommitted: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= GUI Control | |gr1= GUI Control | ||
| Check if the control animation is finished. | |descr= Check if the control animation is finished. | ||
| | |s1= [[ctrlCommitted]] controlName | ||
|p1= controlName: [[Control]] | |p1= controlName: [[Control]] | ||
|r1=[[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <code>_done = [[ctrlCommitted]] _control</code> | ||
|seealso= [[ctrlCommit]] | |seealso= [[ctrlCommit]] | ||
}} | }} | ||
Revision as of 17:19, 12 June 2021
Description
- Description:
- Check if the control animation is finished.
- Groups:
- GUI Control
Syntax
- Syntax:
- ctrlCommitted controlName
- Parameters:
- controlName: Control
- Return Value:
- Boolean
Examples
- Example 1:
_done = ctrlCommitted _control
Additional Information
- See also:
- ctrlCommit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control