BIS fnc saveGame: Difference between revisions

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m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2")
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| tkoh
| tkoh
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|1.00
|game2= arma3
|version2= 0.50


|gr1= Missions
|gr1= Missions

Revision as of 21:17, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Missions

Syntax

Syntax:
[objects] call BIS_fnc_saveGame
Parameters:
objects: Array - Units to check
Return Value:
Boolean - true if saved

Examples

Example 1:
[ [unit_1,unit_2] ] call BIS_fnc_saveGame;

Additional Information

See also:
saveGameloadGame

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note