BIS fnc saveGame: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2") |
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Revision as of 21:17, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- [objects] call BIS_fnc_saveGame
- Parameters:
- objects: Array - Units to check
- Return Value:
- Boolean - true if saved
Examples
- Example 1:
[ [unit_1,unit_2] ] call BIS_fnc_saveGame;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note