preloadObject: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| ofpe | 1.00 |game2= arma1 |version2= 1.00 |game3= arma2 |version3= 1.00 |game4= arma2oa |version4= 1.50 |game5= tkoh |version5= 1.00 |game6= arma3 |version6= 0.50 |$1") |
||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| | | ofpe | ||
| 1.00 | |||
|1.00 | |game2= arma1 | ||
|version2= 1.00 | |||
|game3= arma2 | |||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.50 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
|game6= arma3 | |||
|version6= 0.50 | |||
|gr1= Object Manipulation | |gr1= Object Manipulation |
Revision as of 22:07, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- distance: Number - distance at which preload the object
- object: Object - existing object
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- distance preloadObject classname
- Parameters:
- distance: Number - distance at which preload the object
- classname: String - classname of the object
- Return Value:
- Boolean - true when preload is finished
Examples
- Example 1:
[] spawn { waitUntil {10 preloadObject "SoldierW"}; hint "Preload finished"; };
- Example 2:
[] spawn { waitUntil {10 preloadObject leader player}; hint "Preload finished"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note