currentThrowable: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
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| Returns currently selected throwable, which will be launched if the user presses "G".{{Feature | Informative | The weapon/magazine id system is W.I.P. and may change without notice.}} | | Returns currently selected throwable, which will be launched if the user presses "G".{{Feature | Informative | The weapon/magazine id system is W.I.P. and may change without notice.}} | ||
| [[currentThrowable]] player | |s1= [[currentThrowable]] player | ||
|p1= player: [[Object]] | |p1= player: [[Object]] |
Revision as of 22:57, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- WeaponsUnit Inventory
Syntax
- Syntax:
- currentThrowable player
- Parameters:
- player: Object
- Return Value:
- Array in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]
Examples
- Example 1:
currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]
- Example 2:
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]] _id = (_ct select 2 select 0) - 1e+007; // 18
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note