ropeDetach: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *TKOH * " to " | tkoh ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See [[ropeAttachTo]] for attach operation. | | Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See [[ropeAttachTo]] for attach operation. | ||
| attachedObject [[ropeDetach]] rope | |s1= attachedObject [[ropeDetach]] rope | ||
|p1= attachedObject: [[Object]] - entity attached to the end of rope | |p1= attachedObject: [[Object]] - entity attached to the end of rope |
Revision as of 23:19, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- attachedObject ropeDetach rope
- Parameters:
- attachedObject: Object - entity attached to the end of rope
- rope: Object - rope object to which entity is attached
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player ropeDetach myRope;
Additional Information
- See also:
- ropeCreateropeDestroyropeSetCargoMassropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeLengthropeUnwoundropeAttachedToropeAttachEnabledropeCutropeEndPositionropeUnwind
Notes
-
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