unassignItem: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
||
Line 12: | Line 12: | ||
| Unassigns existing item and tries to put it into inventory. If there is no space in inventory the item simply disappears. | | Unassigns existing item and tries to put it into inventory. If there is no space in inventory the item simply disappears. | ||
| unit '''unassignItem''' item | |s1= unit '''unassignItem''' item | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 23:25, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
_bluforUnit unassignItem "NVGoggles"; _bluforUnit removeItem "NVGoggles"; _opforUnit unassignItem "NVGoggles_OPFOR"; _opforUnit removeItem "NVGoggles_OPFOR"; _independentUnit unassignItem "NVGoggles_INDEP"; _independentUnit removeItem "NVGoggles_INDEP";
- Example 2:
{ _x unassignItem hmd _x; // Unassign (not remove) NVGs from all units. The class name of the NVG is not needed } forEach allUnits;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note