setVehicleArmor: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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Works like [[setDamage]] only in reverse: ''player setVehicleArmor 1'' is the same as ''player setDamage 0'', and ''player setVehicleArmor 0'' is the same as ''player setDamage 0.97'' | Works like [[setDamage]] only in reverse: ''player setVehicleArmor 1'' is the same as ''player setDamage 0'', and ''player setVehicleArmor 0'' is the same as ''player setDamage 0.97'' | ||
| | |s1= vehicleName '''setVehicleArmor''' value | ||
|p1= vehicleName: [[Object]] | |p1= vehicleName: [[Object]] |
Revision as of 23:26, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicleName setVehicleArmor value
- Parameters:
- vehicleName: Object
- value: Number range 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
player setVehicleArmor 0.5;
Additional Information
- See also:
- setDamage
Notes
-
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