BIS fnc respawnMenuInventory: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \[\[Category:\{\{Name\|arma3\}\}:[_ ]Functions\|[^ ]+\]\]" to "") |
||
Line 23: | Line 23: | ||
|seealso= [[Arma 3: Respawn]] | |seealso= [[Arma 3: Respawn]] | ||
}} | }} | ||
Revision as of 01:50, 13 June 2021
Description
Syntax
- Syntax:
- [player, respawnDelay, revive] call BIS_fnc_respawnMenuInventory
- Parameters:
- player: Object - Player unit
- respawnDelay: Number - (Optional, default 3) Respawn delay
- revive: Boolean - (Optional, default false) If unit was revived
- Return Value:
- Nothing
Examples
- Example 1:
[player,5] call BIS_fnc_respawnMenuInventory;
Additional Information
- See also:
- Arma 3: Respawn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note