Bug List – ArmA: Armed Assault
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Once AI becomes aware of you, all AI-units "track" you, even when obscured. Can be tested easily with editor-setup. Just fire at some AI-unit and walk around some houses/walls. Many times when you enter the LOS (Line of sight), AI already is pointing at you or your general direction. Sometimes you can actually see some AI-units turn towards you, despite the fact that you were in their back - read: not visible! [[User:Weasel75|Weasel75]] 07:14, 28 December 2006 (CET) | Once AI becomes aware of you, all AI-units "track" you, even when obscured. Can be tested easily with editor-setup. Just fire at some AI-unit and walk around some houses/walls. Many times when you enter the LOS (Line of sight), AI already is pointing at you or your general direction. Sometimes you can actually see some AI-units turn towards you, despite the fact that you were in their back - read: not visible! [[User:Weasel75|Weasel75]] 07:14, 28 December 2006 (CET) | ||
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AI seems to *always* know exactly where the "fire" is comming from - that is true even for silenced weapons, single shots and hidden firing soldiers (leaning behind a wall, only the head shows). [[User:Weasel75|Weasel75]] 08:22, 28 December 2006 (CET) | |||
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Revision as of 08:22, 28 December 2006
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
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Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
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AI Issues
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Audio Issues
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Collision Issues
Control Issues
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Editing & Scripting
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Island & Object Issues
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Mission Issues
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Multi Player Issues
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Dedicated Server Issues
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Performance Issues
Physics Issues
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Realism Issues
Units/Vehicles
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Visual Issues
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Weapons
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