getClientStateNumber: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *\[\[([a-zA-Z0-9_]+)\]\] * \|r1=" to "|s1= $1 |r1=") |
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|r1=[[Number]] - Client state (see table above) | |r1=[[Number]] - Client state (see table above) |
Revision as of 15:50, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Multiplayer
Syntax
- Syntax:
- getClientStateNumber
- Return Value:
- Number - Client state (see table above)
Examples
- Example 1:
_state = getClientStateNumber;
- Example 2:
_inGame = getClientStateNumber > 8;
Additional Information
- See also:
- getClientStategetPlayerUID
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note