BIS fnc absSpeed: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[^ ]+\] (call|spawn) ('''|\[\[)BI(N|S)_fnc_[a-zA-Z0-9_]+('''|\]\]));? \| *p1 *=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Returns absolute [[speed]] of a vehicle in kilometers per hour (km/h) | |descr= Returns absolute [[speed]] of a vehicle in kilometers per hour (km/h) | ||
|s1=[[Object]] call [[BIS_fnc_absSpeed]] | |s1=[[Object]] call [[BIS_fnc_absSpeed]] |
Revision as of 20:36, 13 June 2021
Description
- Description:
- Returns absolute speed of a vehicle in kilometers per hour (km/h)
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Object call BIS_fnc_absSpeed
- Parameters:
- Object - Vehicle
- Return Value:
- Number
Examples
- Example 1:
if (((vehicle player) call BIS_fnc_absSpeed) > 150) then { hint "There goes my driver's license :("; };
- Example 2:
_kmh = (vehicle player) call BIS_fnc_absSpeed; _miles = _kmh / 1.609344;
Additional Information
- See also:
- speed
Notes
-
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