BIS fnc initRespawnBackpack: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *([^ ]+) *call *\[\[([a-zA-Z_0-9]+)\]\] * \|r1=" to "|s1=$1 call $2 |r1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Respawn | |gr1= Respawn | ||
| Init respawn backpack. | |descr= Init respawn backpack. | ||
Whover "assembles" it will receive a new respawn position. | Whover "assembles" it will receive a new respawn position. | ||
When backpack object has 'respawnNearbyPlayers' attribute set to 1, nearby player will receive the respawn as well. | When backpack object has 'respawnNearbyPlayers' attribute set to 1, nearby player will receive the respawn as well. |
Revision as of 20:48, 13 June 2021
Description
- Description:
- Init respawn backpack. Whover "assembles" it will receive a new respawn position. When backpack object has 'respawnNearbyPlayers' attribute set to 1, nearby player will receive the respawn as well.
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- call BIS_fnc_initRespawnBackpack
- Return Value:
- Boolean
Examples
- Example 1:
- call BIS_fnc_initRespawnBackpack;
Additional Information
Notes
-
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