getAssetDLCInfo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|gr1= DLC | |gr1= DLC | ||
|Returns DLC information about given object or model. | |descr=Returns DLC information about given object or model. | ||
|s1= [[getAssetDLCInfo]] asset | |s1= [[getAssetDLCInfo]] asset |
Revision as of 21:05, 13 June 2021
Description
- Description:
- Returns DLC information about given object or model.
- Groups:
- DLC
Syntax
- Syntax:
- getAssetDLCInfo asset
- Parameters:
- asset: Object or String - object reference or path to the model
- Return Value:
- Array - array in format: [isDlc, isOwned, isInstalled, isAvailable, appID, DLCName], where:
Alternative Syntax
- Syntax:
- getAssetDLCInfo [class, config]
- Parameters:
- [class, config]: Array
- class: String - class name of the asset
- config (Optional): Config - config to search in, default: configFile >> "CfgVehicles"
- Return Value:
- Array - array in format: [isDlc, isOwned, isInstalled, isAvailable, appID, DLCName], where:
Examples
- Example 1:
getAssetDLCInfo player;
- Example 2:
getAssetDLCInfo "a3\Weapons_F_Enoch\Rifles\MSBS\MSBS65_F";
- Example 3:
getAssetDLCInfo ["C_Van_01_transport_F"];
- Example 4:
getAssetDLCInfo ["arifle_AK12_F", configFile >> "CfgWeapons"];
Additional Information
- See also:
- getDLCsgetObjectDLCgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsage
Notes
-
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