get3DENMissionAttribute: Difference between revisions
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| Return value of [[Eden_Editor:_Scenario_Atttributes|scenario attribute]]. For a list of all available mission attributes see [[Eden_Editor:_Setting_Attributes#Scenario|Mission Attributes]]. | |descr= Return value of [[Eden_Editor:_Scenario_Atttributes|scenario attribute]]. For a list of all available mission attributes see [[Eden_Editor:_Setting_Attributes#Scenario|Mission Attributes]]. | ||
{{Feature|important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}} | {{Feature|important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}} | ||
Revision as of 21:06, 13 June 2021
Description
- Description:
- Return value of scenario attribute. For a list of all available mission attributes see Mission Attributes.
- Groups:
- Eden Editor
Syntax
- Syntax:
- section get3DENMissionAttribute class
- Parameters:
- section: String - attribute section
- class: String - attribute name
- Return Value:
- Anything
Examples
- Example 1:
systemChat str ("Multiplayer" get3DENMissionAttribute "respawn");
Additional Information
- See also:
- set3DENMissionAttributes
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on February 26, 2016 - 16:54 (UTC)
- R3vo
-
The class names of the vanilla sections are:
Display Name Class Name (section) Environment Intel Multiplayer Multiplayer Performance GarbageCollection Preferences Preferences - Posted on November 2, 2020 - 16:57 (UTC)
- R3vo
- It seems that Preferences can be returned just fine during preview.