setLightIntensity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
Line 11: Line 11:
|eff= local
|eff= local


| Sets intensity of light.
|descr= Sets intensity of light.


|s1=  light [[setLightIntensity]] value
|s1=  light [[setLightIntensity]] value

Revision as of 21:19, 13 June 2021

Hover & click on the images for description

Description

Description:
Sets intensity of light.
Groups:
Lights

Syntax

Syntax:
light setLightIntensity value
Parameters:
light: Object
value: Number
Return Value:
Nothing

Examples

Example 1:
myLight setLightIntensity 4;

Additional Information

See also:
setLightAmbientsetLightColorlightAttachObjectlightDetachObjectsetLightBrightnesssetLightAttenuationsetLightUseFlaresetLightFlareSizesetLightFlareMaxDistancesetLightDayLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Mar 24, 2014 - 23:37
ffur2007slx2_5
In Arma 3 ver1.14 setLightIntensity will overwrite the previous effect processed by setLightBrightness on the same light source, vice versa. And both of them currently play the same role on brightness, for example: _light setLightIntensity 3000;// same as _light setLightBrightness 1;