setVehicleId: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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Line 23: | Line 23: | ||
|gr2= Broken Commands | |gr2= Broken Commands | ||
| Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints. | |descr= Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints. | ||
{{Feature | Warning | This command is '''not''' to be used.}} | {{Feature | Warning | This command is '''not''' to be used.}} |
Revision as of 21:22, 13 June 2021
Description
- Description:
- Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints.
- Groups:
- Object ManipulationBroken Commands
Syntax
Examples
- Example 1:
player setVehicleId 1
Additional Information
- See also:
- setVehicleVarName
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Broken Commands
- Operation Flashpoint: Elite: Scripting Commands