triggerAmmo: Difference between revisions
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| Triggers a munition such as shells, bullets, missiles, rockets and bombs (''shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket'') as if it did hit. If ammo uses submunition, then creation of submunition will be triggered. | |descr= Triggers a munition such as shells, bullets, missiles, rockets and bombs (''shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket'') as if it did hit. If ammo uses submunition, then creation of submunition will be triggered. | ||
|s1= [[triggerAmmo]] munition | |s1= [[triggerAmmo]] munition |
Revision as of 21:27, 13 June 2021
Description
- Description:
- Triggers a munition such as shells, bullets, missiles, rockets and bombs (shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket) as if it did hit. If ammo uses submunition, then creation of submunition will be triggered.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- triggerAmmo munition
- Parameters:
- munition: Object
- Return Value:
- Nothing
Examples
- Example 1:
triggerAmmo bomb1
Additional Information
- See also:
- getShotParents "Fired" Event Handler
Notes
-
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