BIS fnc respawnMenuInventory: Difference between revisions
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Revision as of 10:15, 14 June 2021
Description
Syntax
- Syntax:
- [player, respawnDelay, revive] call BIS_fnc_respawnMenuInventory
- Parameters:
- player: Object - Player unit
- respawnDelay: Number - (Optional, default 3) Respawn delay
- revive: Boolean - (Optional, default false) If unit was revived
- Return Value:
- Nothing
Examples
- Example 1:
[player,5] call BIS_fnc_respawnMenuInventory;
Additional Information
- See also:
- Arma 3: Respawn
Notes
-
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