BIS fnc sideName: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(s1=)? *(\[[^ ]+\] (call|spawn) \[\[BI(N|S)_fnc_[a-zA-Z0-9_]+\]\]); \| *p1 *=" to " |s1= $2 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
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Revision as of 10:16, 14 June 2021
Description
- Description:
- Returns localized side name.
- 0 / opfor (east) = "OPFOR"
- 1 / blufor (west) = "BLUFOR"
- 2 / independent (resistance) = "Independent"
- 3 / civilian = "Civilian"
- 4 / sideUnknown = "Unknown"
- 5 / sideEnemy = "Enemy"
- 6 / sideFriendly = "Friendly"
- 7 / sideLogic = "Game Logic"
- 8 / sideEmpty = "Empty"
- 9 / sideAmbientLife = "Ambient life"
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- [sideNumber] call BIS_fnc_sideName
- Parameters:
- sideNumber: Side or Number - either side or side ID
- Return Value:
- String
Examples
- Example 1:
[2] call BIS_fnc_sideName;
- Example 2:
[independent] call BIS_fnc_sideName;
Additional Information
- See also:
- sidecountSideCfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relations
Notes
-
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