getCompatiblePylonMagazines: Difference between revisions

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|descr= Get array of compatible pylon magazines
|descr= Get array of compatible pylon magazines


|s1= vehicle [[getCompatiblePylonMagazines]] pylon
|s1= vehicle [[getCompatiblePylonMagazines]] pylon


|p1= vehicle: [[Object]] - aircraft object
|p1= vehicle: [[Object]] or [[String]] - aircraft object or config class
|p2= pylon: [[Number]] - pylon id or [[String]] - pylon class name from <tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see Example 4). 0 or "" to return all compatible magazines from all pylons
 
|p2= pylon: [[Number]] - pylon id or [[String]] - pylon class name from <tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see {{HashLink|#Example 3}}).
0 or "" to return all compatible magazines from all pylons


|r1= [[Array]]
|r1= [[Array]]


|s2= vehicleClass [[getCompatiblePylonMagazines]] pylon
|x1= <code>[[vehicle]] [[player]] [[getCompatiblePylonMagazines]] 0; {{cc|returns array of arrays containing all compatible magazines}}</code>


|p21= vehicleClass: [[String]] - aircraft config class
|x2= <code>"Plane_Fighter_01_Base_F" [[getCompatiblePylonMagazines]] 3; {{cc|returns array of compatible magazines for the 3rd pylon}}</code>
|p22= pylon: [[Number]] - pylon id or [[String]] - pylon class name from |<tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see Example 4). 0 or "" to return all compatible magazines from all pylons
 
|r2= [[Array]]


|x1= <code>[[vehicle]] [[player]] [[getCompatiblePylonMagazines]] 0; {{cc|returns array of arrays containing all compatible magazines}}</code>
|x2= <code>"Plane_Fighter_01_Base_F" [[getCompatiblePylonMagazines]] 3; {{cc|returns array of compatible magazines for the 3rd pylon}}</code>
|x3= <code>jet1 [[getCompatiblePylonMagazines]] "pylon1"; {{cc|returns array of compatible magazines for the 1st pylon}}</code>
|x3= <code>jet1 [[getCompatiblePylonMagazines]] "pylon1"; {{cc|returns array of compatible magazines for the 1st pylon}}</code>


|seealso= [[Arma 3: Vehicle Loadouts]],[[getPylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]]
|seealso= [[Arma 3: Vehicle Loadouts]],[[getPylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]]
}}
}}

Revision as of 12:28, 14 June 2021

Hover & click on the images for description

Description

Description:
Get array of compatible pylon magazines
Groups:
Vehicle Loadouts

Syntax

Syntax:
vehicle getCompatiblePylonMagazines pylon
Parameters:
vehicle: Object or String - aircraft object or config class
pylon: Number - pylon id or String - pylon class name from TransportPylonsComponent >> pylons class (see Example 3). 0 or "" to return all compatible magazines from all pylons
Return Value:
Array

Examples

Example 1:
vehicle player getCompatiblePylonMagazines 0; // returns array of arrays containing all compatible magazines
Example 2:
"Plane_Fighter_01_Base_F" getCompatiblePylonMagazines 3; // returns array of compatible magazines for the 3rd pylon
Example 3:
jet1 getCompatiblePylonMagazines "pylon1"; // returns array of compatible magazines for the 1st pylon

Additional Information

See also:
Arma 3: Vehicle LoadoutsgetPylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonsPrioritysetPylonLoadout

Notes

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