isKeyActive: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *ofpe * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= ofpe |version1= $1 |game2")
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
Line 35: Line 35:
|seealso= [[activateKey]], [[deActivateKey]]
|seealso= [[activateKey]], [[deActivateKey]]
}}
}}
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 22:40, 16 June 2021

Hover & click on the images for description

Description

Description:
Checks whether the given key is active in the current user profile. See keys, keysLimit and doneKeys in the description.ext file of the missions.
Groups:
Mission Information

Syntax

Syntax:
isKeyActive keyName
Parameters:
keyName: String
Return Value:
Boolean

Examples

Example 1:
_active = isKeyActive "Mission04Key";

Additional Information

See also:
activateKeydeActivateKey

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note