ctrlEnable: Difference between revisions

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|gr1= GUI Control
|gr1= GUI Control


|descr= Enables or disables a control of the currently active user dialog. Disabled controls cannot be clicked onto. Read [[Arma: GUI Configuration]] for more information about user dialogs and controls.
|descr= Enables or disables a control of the currently active user dialog.
Disabled controls cannot be clicked onto.
Read [[Arma: GUI Configuration]] for more information about user dialogs and controls.


|s1= [[ctrlEnable]]  [idc, enable]
|s1= [[ctrlEnable]]  [idc, enable]


|p1= idc: [[Number]] - Control IDC
|p1= idc: [[Number]] - Control IDC


|p2= enable: [[Boolean]] - [[true|True]] to enable the control, [[false]] to disable it
|p2= enable: [[Boolean]] - [[true]] to enable the control, [[false]] to disable it


|r1= [[Nothing]]
|r1= [[Nothing]]


|s2= controlName [[ctrlEnable]] enable
|s2= controlName [[ctrlEnable]] enable


|p21= controlName: [[Control]]
|p21= controlName: [[Control]]


|p22= enable: [[Boolean]]
|p22= enable: [[Boolean]]
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As a general rule of thumb, enabled controls should only be already on the top of the GUI.
As a general rule of thumb, enabled controls should only be already on the top of the GUI.
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<dt></dt>
<dt></dt>
<dd class="notedate">Posted on September 7, 2020 - 22:26 (UTC)</dd>
<dd class="notedate">Posted on September 7, 2020 - 22:26 (UTC)</dd>
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<code>class MyDialog
<code>class MyDialog
{
{
    class MyControl
class MyControl
    {
{
        [[User_Interface_Event_Handlers#onLoad|onLoad]] = "([[Magic Variables#this|_this]] [[#]] 0) [[ctrlEnable]] [[false]];";
[[User_Interface_Event_Handlers#onLoad|onLoad]] = "([[Magic Variables#this|_this]] [[#]] 0) [[ctrlEnable]] [[false]];";
    };
};
};</code>
};</code>
</dd>
</dd>


</dl>
</dl>

Revision as of 14:45, 19 June 2021

Hover & click on the images for description

Description

Description:
Enables or disables a control of the currently active user dialog. Disabled controls cannot be clicked onto. Read Arma: GUI Configuration for more information about user dialogs and controls.
Groups:
GUI Control

Syntax

Syntax:
ctrlEnable [idc, enable]
Parameters:
idc: Number - Control IDC
enable: Boolean - true to enable the control, false to disable it
Return Value:
Nothing

Alternative Syntax

Syntax:
controlName ctrlEnable enable
Parameters:
controlName: Control
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
ctrlEnable [100, false]
Example 2:
_ctrl ctrlEnable false

Additional Information

See also:
ctrlEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 20, 2017 - 11:59 (UTC)
Yuval
Please do note that enabled controls can gain focus upon click. Therefore do not enable background controls or else they will cover any controls on top of them.
As a general rule of thumb, enabled controls should only be already on the top of the GUI.
Posted on September 7, 2020 - 22:26 (UTC)
R3vo
One can disable a control when it is loaded by using ctrlEnable in the onLoad event handler. class MyDialog { class MyControl { onLoad = "(_this # 0) ctrlEnable false;"; }; };