BIS fnc drawCuratorDeaths: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 6: | Line 6: | ||
|gr1= Curator | |gr1= Curator | ||
|descr= | |descr= Show skull unit for curator when the unit dies. | ||
|s1= [unit] call [[BIS_fnc_drawCuratorDeaths]] | |s1= [unit] call [[BIS_fnc_drawCuratorDeaths]] |
Revision as of 22:05, 19 June 2021
Description
Syntax
- Syntax:
- [unit] call BIS_fnc_drawCuratorDeaths
- Parameters:
- unit: Object - Unit
- Return Value:
- Boolean
Examples
- Example 1:
player call BIS_fnc_drawCuratorDeaths;
Additional Information
- See also:
- Arma 3: Curator
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note