setDynamicSimulationDistanceCoef: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Sets activation distance multiplier of [[Arma 3: Dynamic Simulation]] for the given class | |descr= Sets activation distance multiplier of [[Arma 3: Dynamic Simulation]] for the given class | ||
|s1= | |s1= class '''setDynamicSimulationDistanceCoef''' multiplier | ||
|p1= | |p1= class: [[String]] - Multiplier class, currently only: | ||
* <tt>"IsMoving"</tt> - Multiplies the entity activation distance by set value if the entity is moving. Default: 2 | * <tt>"IsMoving"</tt> - Multiplies the entity activation distance by set value if the entity is moving. Default: 2 | ||
|p2= | |p2= multiplier: [[Number]] - Distance multiplier | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 22:28, 19 June 2021
Description
- Description:
- Sets activation distance multiplier of Arma 3: Dynamic Simulation for the given class
- Groups:
- Dynamic Simulation
Syntax
- Syntax:
- class setDynamicSimulationDistanceCoef multiplier
- Parameters:
- class: String - Multiplier class, currently only:
- "IsMoving" - Multiplies the entity activation distance by set value if the entity is moving. Default: 2
- multiplier: Number - Distance multiplier
- Return Value:
- Nothing
Examples
- Example 1:
"IsMoving" setDynamicSimulationDistanceCoef 3;
Additional Information
- See also:
- enableDynamicSimulationSystemdynamicSimulationSystemEnabledenableDynamicSimulationdynamicSimulationEnabledsetDynamicSimulationDistancedynamicSimulationDistancedynamicSimulationDistanceCoeftriggerDynamicSimulationcanTriggerDynamicSimulationenableSimulationsimulationEnabledenableSimulationGlobalArma 3: Dynamic Simulation
Notes
-
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