confirmSensorTarget: Difference between revisions

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|descr= Sets for which [[Side]] the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.
|descr= Sets for which [[Side]] the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.


|s1= vehicle '''confirmSensorTarget''' [side, isConfirmed]
|s1= vehicle [[confirmSensorTarget]] [side, isConfirmed]


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]

Revision as of 18:00, 20 June 2021

Hover & click on the images for description

Description

Description:
Sets for which Side the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.
Groups:
Sensors

Syntax

Syntax:
vehicle confirmSensorTarget [side, isConfirmed]
Parameters:
vehicle: Object
[side, isConfirmed]: Array
side: Side
isConfirmed: Boolean
Return Value:
Nothing

Examples

Example 1:
(vehicle player) confirmSensorTarget [west, true];

Additional Information

See also:
setVehicleRadarsetVehicleReportRemoteTargetsvehicleReportRemoteTargetsvehicleReceiveRemoteTargetssetVehicleReceiveRemoteTargetsvehicleReportOwnPositionsetVehicleReportOwnPositionreportRemoteTarget

Notes

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