BIS fnc boatRack01ActionRemove: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " |p1= |r1= |x1= }}" to " |p1= |r1= |x1= |seealso= }}") |
Lou Montana (talk | contribs) m (Text replacement - "bis_fnc_" to "BIS_fnc_") |
||
Line 17: | Line 17: | ||
Example: | Example: | ||
"[thisTrigger] call | "[thisTrigger] call BIS_fnc_boatRack01ActionRemove;" | ||
Required: | Required: |
Latest revision as of 18:24, 20 June 2021
Description
- Description:
/* Author: Bravo Zero One development - John_Spartan Description: - This is sub function for 'boat recovery' functionality. Execution: - Call from trigger that is added to object (boat rack). Example: "[thisTrigger] call BIS_fnc_boatRack01ActionRemove;" Required: Object (boat rack) must have vehicle in vehicle behavior configured (https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport). Object (boat rack) must have triggers set up with continuous actions. Parameter(s): _this select 0: mode (Scalar) 0: trigger object and other parameters from trigger's & players vehicle's names-pace's. Returns: nothing Result: Continuous action removed from player. */
- Execution:
- call
- Groups:
- Boat Recovery
Syntax
- Syntax:
- [] call BIS_fnc_boatRack01ActionRemove
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note