BIN fnc setTargetWeight: Difference between revisions
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|descr= <pre>/* | |descr= <pre>/* | ||
BIN_fnc_setTargetWeight | |||
Set target priroty which is used later by | Set target priroty which is used later by BIN_fnc_findTargetWeight function to find target. | ||
Input: | Input: | ||
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Examples: | Examples: | ||
[west,0] call | [west,0] call BIN_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system | ||
[player,10] call | [player,10] call BIN_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons | ||
[bis_car,0] call | [bis_car,0] call BIN_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system | ||
*/</pre> | */</pre> | ||
{{Wiki|placeholder}} | {{Wiki|placeholder}} |
Latest revision as of 18:25, 20 June 2021
Description
- Description:
/* BIN_fnc_setTargetWeight Set target priroty which is used later by BIN_fnc_findTargetWeight function to find target. Input: 0: _input - Unit, vehicle, group or side. 1: _value - scalar above 0 - weight which is later used by selectRandomWeighted script command. Values equal or less than 0 are excluded from target selection Examples: [west,0] call BIN_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system [player,10] call BIN_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons [bis_car,0] call BIN_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system */
- Execution:
- call
- Groups:
- Behavior
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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