BIS fnc removeCommMenuItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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|p2= '''itemID''': [[Number]] - item ID returned by [[BIS_fnc_addCommMenuItem]] command | |p2= '''itemID''': [[Number]] - item ID returned by [[BIS_fnc_addCommMenuItem]] command | ||
|r1=[[Boolean]] - true when the item was removed | |r1= [[Boolean]] - true when the item was removed | ||
|x1= <code>[player,2] [[call]] [[BIS_fnc_removeCommMenuItem]];</code> | |x1= <code>[player,2] [[call]] [[BIS_fnc_removeCommMenuItem]];</code> |
Revision as of 22:25, 7 August 2021
Description
- Description:
- Remove an item from the communication menu.
- Execution:
- call
- Groups:
- Communication Menu
Syntax
- Syntax:
- [owner,itemID] call BIS_fnc_removeCommMenuItem
- Parameters:
- owner: Object - object to which the item belongs to
- itemID: Number - item ID returned by BIS_fnc_addCommMenuItem command
- Return Value:
- Boolean - true when the item was removed
Examples
- Example 1:
[player,2] call BIS_fnc_removeCommMenuItem;
- Example 2:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; [player,_supportHeli] call BIS_fnc_removeCommMenuItem;
Additional Information
Notes
-
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