BIS fnc getObjectBBD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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|p1= object: [[Object]] - object to measure | |p1= object: [[Object]] - object to measure | ||
|r1=[[Array]] to format [maxWidth, maxLength, maxHeight] | |r1= [[Array]] to format [maxWidth, maxLength, maxHeight] | ||
|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getObjectBBD]];</code> | |x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getObjectBBD]];</code> |
Revision as of 22:26, 7 August 2021
Description
- Description:
- Get object boundingBoxReal max values and store them with setVariable ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object] call BIS_fnc_getObjectBBD
- Parameters:
- object: Object - object to measure
- Return Value:
- Array to format [maxWidth, maxLength, maxHeight]
Examples
- Example 1:
[player] call BIS_fnc_getObjectBBD;
- Example 2:
[vehicle player] call BIS_fnc_getObjectBBD;
Additional Information
- See also:
- boundingBoxboundingBoxRealsizeOf
Notes
-
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