BIS fnc inventoryExists: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
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|p2= name: [[String]] - (Optional, default "") | |p2= name: [[String]] - (Optional, default "") | ||
|r1=[[Boolean]] - [[true]] if found, [[false]] otherwise | |r1= [[Boolean]] - [[true]] if found, [[false]] otherwise | ||
|x1= <code>[[private]] _hasSuperLoadout = [<nowiki/>[[missionNamespace]], "mySuperLoadout"] [[call]] [[BIS_fnc_inventoryExists]];</code> | |x1= <code>[[private]] _hasSuperLoadout = [<nowiki/>[[missionNamespace]], "mySuperLoadout"] [[call]] [[BIS_fnc_inventoryExists]];</code> |
Revision as of 22:27, 7 August 2021
Description
Syntax
- Syntax:
- [source, name] call BIS_fnc_inventoryExists
- Parameters:
- source: Namespace, Group or Object - (Optional, default missionNamespace) loadout location
- name: String - (Optional, default "")
- Return Value:
- Boolean - true if found, false otherwise
Examples
- Example 1:
private _hasSuperLoadout = [missionNamespace, "mySuperLoadout"] call BIS_fnc_inventoryExists;
Additional Information
- See also:
- setUnitLoadout getUnitLoadout BIS_fnc_saveInventory BIS_fnc_deleteInventory BIS_fnc_loadInventory
Notes
-
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