create3DENComposition: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
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|p1= configPath: [[Config]] - path to ''CfgGroups'' class of a composition | |p1= configPath: [[Config]] - path to ''CfgGroups'' class of a composition | ||
|p2= position: [[Array]] in format [[Position]] | |p2= position: [[Array]] in format [[Position]] | ||
|r1=[[Array]] of [[Eden Entity|Eden Entities]] | |r1= [[Array]] of [[Eden Entity|Eden Entities]] | ||
|x1= <code>myComposition = [[create3DENComposition]] [<nowiki/> | |x1= <code>myComposition = [[create3DENComposition]] [<nowiki/> |
Revision as of 22:36, 7 August 2021
Description
- Description:
- Create new Composition. To create individual entities, use create3DENEntity.
- Groups:
- Eden Editor
Syntax
- Syntax:
- create3DENComposition [configPath, position]
- Parameters:
- configPath: Config - path to CfgGroups class of a composition
- position: Array in format Position
- Return Value:
- Array of Eden Entities
Examples
- Example 1:
myComposition = create3DENComposition [ configFile >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad", screenToWorld [0.5,0.5] ];
Additional Information
- See also:
- create3DENEntity
Notes
-
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