orderGetIn: Difference between revisions
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Lou Montana (talk | contribs) m (Add link to AI Group Vehicle Management) |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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|p2= order: [[Boolean]] | |p2= order: [[Boolean]] | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[_unitOne, _unitTwo] [[orderGetIn]] [[true]]</code> | |x1= <code>[_unitOne, _unitTwo] [[orderGetIn]] [[true]]</code> |
Revision as of 23:48, 7 August 2021
Description
- Description:
- Force all units in the array to get in or out of their assigned vehicles. Units must be assigned to a vehicle before this command will do anything.
- Groups:
- Unit Control
Syntax
- Syntax:
- unitArray orderGetIn order
- Parameters:
- unitArray: Array
- order: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
[_unitOne, _unitTwo] orderGetIn true
- Example 2:
[_unitOne, _unitTwo] orderGetIn false
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect